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Datanoc
Solutions

Simulation

Photorealistic environments where lighting, cameras, materials, and objects are controlled in software.

virtual scene with controllable lights and cameras
What it is

Photorealistic simulation for vision data.

A virtual mirror of the real setup. Parts, fixtures, lights, cameras, and materials live as parameters. Each render produces a labeled image with exact ground truth, ready for training and validation.

Challenges

Why the real world is a slow lab.

Real capture is rigid

Each new lighting condition or camera angle means new fixtures, new sessions, and new schedule slots.

Conditions drift over time

A new batch, a new lens, or a moved lamp shifts the input. Models trained on yesterday's data degrade.

Edge cases stay hidden

The conditions that break perception in production are exactly the ones rarely seen on the line.

Our approach

How we build the simulation.

Build the scene in software

Parts, fixtures, and environments are modeled once. Materials and geometry are reused across projects.

Vary lighting and cameras

Lights, exposure, lens, and viewpoint are parameters. Render dozens of variations of the same scene in parallel.

Regenerate when conditions change

New camera, new product, new line layout. Adjust the parameters and rebuild the dataset on the same pipeline.

Talk to us about your dataset.

Tell us the inspection task and the conditions. We will come back with what is feasible, the timeline, and the cost.